Category:Quintz

The hidden city of Quintz is located to the south of the Sea of the Stranded Fool in the Orion Peninsula also known as the Beastlands. It is a region only accessible to high level adventurers with monsters up to gargantuan. Quintz itself is currently under a spell of tinification and is no bigger than an ant's toenail.

Quintz is the home of the old Lord Arthur14579. Arthur has since left the server however, because of his love for it he his Quintz and preserved his lore in ten wards. These wards are a mystery to the wizards in Quintz who study magic in safe isolation.

But, rumor is rife within the city that the Mercer has arisen. Only the wizard, Ricklefess, is concerned and scours the land for a hero. Something strange is emanating from a land far to the north east of Quintz. It is coming from an unlikely village called Morgan Mount. Ricklefess dispatches a savant wizard called Frank to investigate, and his arrival in Morgan Mount is where our story starts in book one, The Wizard of Quintz.

While Frank is investigating, all is not well in Quintz. Some factions say that the only way to unlock the power of Arthur14579's wards is by joining forces with the Mercer and practicing his dark magic. Others, like Lismal Conflistadore, head of the School of Artistic Magic, disagree and believe Quintz is safe no matter what. Factions become clearer. Secret factions become bolder.

To understand them, you have to understand Quintz.

Quintz has eight Schools of Magic